@shamiweb3
Shami
Shami19.3K
Shami
This creator added themselves. Not verified by unfair.so.
@shamiweb3AI VideoGenerative AIAI Agents

Stepping into AI || Let’s collaborate & create || DM for promos || CPP @RoboNeo_ai, @Flovaai , @Capcutapp [email protected]

19.3KFollowers
25.6KMedian impr. / post
0.8%Engagement
23+18
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In their audience
3+ affiliated with @axisrobotics follow Shami
@bencryptovnn@0xLongDC@ngoquangthanh973+ affiliated with @fcbarcelona2+ affiliated with @manutd2+ affiliated with @sentientagi2+ affiliated with @openart2+ affiliated with @pixverse
840+ verified followers analyzed
@bencryptovnn@0xLongDC@ngoquangthanh97+83745+ media creators36+ creators35+ crypto creators34+ AI creators11+ marketers9+ founders
18–24 core age group
29.9%
22.6% of audience in United States
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Last 7 days86 posts analyzed · replies not counted · updates weekly
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Sep 15Sep 16Sep 17Sep 18Sep 19Sep 20Sep 21
Past collabs
Shami@shamiweb3 · Sep 6One sip changed everything. Some moments feel too good to stay grounded. This is what pure refreshment feels like, light, weightless, unforgettable. Created with Flova × Seedance 2.5 Skill Used: Product Promo Video Try it here: https://www.flova.ai/en/project/?id=7166ca8dd4e44937bf6d898809937cca #FlovaSeedance25Challenge Prompt: PART 1 (0–30s) — 16:9, 4K, seedance 2.5 render quality — 6 cuts, handheld reality / weightless dreamworld, one graphic match cut CAMERA BEHAVIOR CONTRACT: in the REAL WORLD the camera is HANDHELD — organic micro-shake, human weight, drift and correction. CRITICAL: during the ascent (CUT 3) the handheld camera is PLANTED ON THE GROUND — the operator does not fly, does not crane, does not dolly; they stand on the kitchen floor and TILT UP, tracking her from below as she rises away, hands trembling slightly with the effort of craning back. In the DREAMWORLD the handheld dies: weightless, silk-smooth flight cam. DREAMWORLD RULE — PHOTOREAL SURREAL: top-tier CGI rendered with physical realism — true atmospheric haze, aerial perspective, realistic cloud volumes, physically correct liquid. The surrealism is in WHAT exists: an endless glowing turquoise sky over a luminous sparkling-water ocean; slow-motion FRUIT MOUNTAINS — mountain-scale formations of giant glossy limes, cherries and pineapple wedges fused with erupting cyan-liquid peaks; balloon-sized carbonation bubbles rising with real refraction. Character: woman from @Image 1 — same facial features, same long dark layered waves, unchanged — wearing a flowing pale-turquoise linen sundress, barefoot, morning stillness turning to wonder. The Aqua Lagoon can stays in her hand through the entire sequence. [0–3s] CUT 1 — THE SIP. Handheld medium, kitchen morning light: she pops the tab — crack and hiss → raises the can → tilts back → one gulp. Her eyes widen mid-swallow. [3–6s] CUT 2 — THE BUBBLES. Handheld tight on the can at her lips: a stream of glowing, oversized carbonation bubbles escapes the can's mouth → they multiply → swirl around her arms and shoulders → and as they gather beneath her, her bare feet peel off the kitchen floor. Contact, lift, weightlessness — in that order. She gasps a laugh. [6–15s] CUT 3 — THE ASCENT (one continuous ground-locked shot, into the match). Camera PLANTED on the kitchen floor, low wide angle, tilting up to follow her: she rises through the room wrapped in the bubble stream, hair floating, cream walls and soft aqua cabinets sliding down past frame edges → above her the ceiling BREAKS OPEN — plaster and beams parting outward in slow motion, dust drifting weightless, morning light flooding down → she passes through → keeps rising into open blue sky → grows smaller against the sky, bubbles trailing beneath her. Frame trembles slightly with the strain of the tilt. FREEZE THE GEOMETRY of the final frame: her small silhouette centered high in frame against open sky, still rising, arms slightly out, bubble trail below. [15–19s] CUT 4 — THE OTHER SKY (MATCH CUT). GRAPHIC MATCH: first frame mirrors the previous final frame exactly — same silhouette, same position, same scale, same bubble trail — but the sky is now the luminous TURQUOISE of the dreamworld and the handheld shake is gone: weightless smooth cam. Hold the matched composition 0.5s → she decelerates at the apex, levels out, takes in the view: vast turquoise sky, glowing sparkling-water ocean far below, fruit mountains on the horizon. The bubble stream disperses around her like released balloons. [19–27s] CUT 5 — AROUND THE MOUNTAINS. She flies happily, banking in a wide arc AROUND the fruit mountains — skimming past a mountain-scale lime ridge, weaving along a pineapple-slice cliff face with cyan liquid cascading off it in slow motion, cherries tumbling past like giant red planets. Camera ORBITS her as she flies, closing in gradually — wide orbit → tightening — turquoise dress vivid against the deeper turquoise sky. [27–30s] CUT 6 — THE STILLNESS. Orbit tightens fully onto her face, filling frame: cyan light from the fruit playing across her cheekbones, hair drifting weightless, eyes slowly closing, a soft blissful smile forming. FREEZE THE GEOMETRY of this final frame at exactly 30s: extreme close-up, centered, eyes closed, soft smile, hair suspended mid-drift, deep turquoise dreamworld light on her skin. AUDIO: [MUSIC] light, airy tropical-pop score begins under Cut 1 — soft marimba and glassy synth pads, building gently through the ascent into a wide, uplifting swell through the flight sequence, still playing softly at the freeze. [SFX] tab crack and hiss, one gulp; rising bubble fizz growing into a deep glassy hum; long cinematic RISER under the ascent — layered whooshes, sub-bass pressure swelling; plaster cracking and beams parting (soft, dreamlike); on the match cut (15s) a single deep SUB DROP followed by a wide airy BLOOM, kitchen acoustics opening into vast open-sky reverb; distant fruit-mountain rumbles, glassy bubble hums, wind of banking flight. [AMBIENT] kitchen quiet + fridge hum in real world; vast open-sky airiness with layered distant cascades in dreamworld. PART 2 (30–60s) COMMERCIAL FILM — "AQUA LAGOON DAYDREAM — THE LIFT" — PART 2 OF 2 — 16:9, 4K, seedance 2.5 render quality — 5 cuts, weightless dreamworld / handheld reality, one graphic match cut — OPENING FRAME MUST EXACTLY MATCH THE FINAL FROZEN FRAME OF PART 1: extreme close-up on her face, centered in frame, eyes closed, soft blissful smile, hair suspended mid-drift, deep turquoise dreamworld light washing her skin, weightless smooth cam, no handheld shake. Hold this exact matched frame for 0.5s before continuing motion. CAMERA BEHAVIOR CONTRACT: in the DREAMWORLD the camera is weightless, silk-smooth flight cam — no shake. In the REAL WORLD (from CUT 9 onward) the camera is HANDHELD — organic micro-shake, human weight, drift and correction. On the return match cut (CUT 9) the handheld shake snaps back on frame one. DREAMWORLD RULE — PHOTOREAL SURREAL: top-tier CGI rendered with physical realism — true atmospheric haze, aerial perspective, realistic cloud volumes, physically correct liquid. Glowing turquoise sky over a luminous sparkling-water ocean; mountain-scale lime, cherry and pineapple formations with cyan-liquid peaks; floating ice-crystal islands catching prismatic light; balloon-sized carbonation bubbles with real refraction. Character: woman from @Image 1 — same facial features, same long dark layered waves, unchanged — wearing the flowing pale-turquoise linen sundress, barefoot. The Aqua Lagoon can stays in her hand through the entire sequence. [30–34s] CUT 7 — THE DIVE. Continuing from the matched close-up, her eyes open, still smiling — she banks downward, arcing toward the glowing ocean surface far below — skimming low, fingertips trailing through luminous sparkling water, a spray of oversized bubbles kicking up behind her in slow motion, droplets catching the light like glass. She laughs, weightless, alive. [34–38s] CUT 8 — THE ICE ISLANDS. She rises again, gliding past floating ice-crystal islands, sunlight refracting through them in prismatic shards; she reaches out and lets a small burst of bubbles scatter from her palm like fireworks. Wide, dreamy, unhurried. The camera slowly tightens back toward her face as the sequence winds down, ending on a tight close-up, eyes closed once more, peaceful. FREEZE THE GEOMETRY of this frame: tight face close-up, centered, eyes closed, soft smile, hair drifting. [38–42s] CUT 9 — HOME (MATCH CUT). GRAPHIC MATCH: same tight face close-up, same scale, same centered framing — but the handheld shake returns on frame one and warm kitchen light replaces the dream sun: her eyes OPEN in the kitchen. She stands exactly where she lifted off, feet planted, hair settling as if a wind just died. The camera eases back a step to a medium: the ceiling is intact — untouched, whole. She looks up at it once, then breaks into a slow, delighted smile. [42–50s] CUT 10 — THE POUR. Handheld, kitchen light: she walks to the counter, pours the Aqua Lagoon over ice into a clear glass — a slow-motion cascade, bubbles catching morning light, a lime wedge dropping in with a soft splash. She lifts the glass, takes a small sip, smiles to herself. [50–60s] CUT 11 — THE LOGO. Still handheld, gently breathing: she turns, looks into the lens, smiling, and RAISES the can toward camera — holding it out at chest-to-shoulder height, FRONT FACE of the label squared to the lens (exactly as in @Image 2), the white "AQUA LAGOON" wordmark and swirl logo centered, sharp and legible at frame center, one long horizontal cyan flare streaking off the aluminum rim, the deep-blue label glowing against the warm cream kitchen. Camera eases in a breath closer and settles. Final frame: her smile behind the can, logo to camera, lime and cherry garnish visible on the counter beside her. AUDIO: [MUSIC] uplifting swell from Part 1 continues softly under the dive and ice islands, dropping out completely on the return match cut (38s) for total silence, then re-entering warm and soft under the pour and logo shots, resolving on a clean, bright final chord as she raises the can. [SFX] slow-motion water splashes on the dive, glassy bubble hums, wind of flight; on the match cut (38s) all dreamworld sound CUTS DEAD in one frame to sudden dry kitchen silence + fridge hum, bare feet settling, her soft delighted exhale; ice clinking and liquid pouring on Cut 10; under the final logo shot, music plus one soft airy shimmer as the flare crosses the lens. [AMBIENT] vast open-sky airiness with distant cascades in dreamworld; kitchen quiet + fridge hum in real world.FlovaPaid partnership54K views
Shami@shamiweb3 · Sep 2She doesn’t play tennis. She hunts points. Every cut hits like a winner. Made with Seedance 2.5 on @FishCreativeHQ Try it for free 👇 https://fish.audio/app/image-video/ Prompt: STEP 05 - SEEDANCE 2.5 GENERATION SEEDANCE 2.5 STORYBOARD AS REFERENCE FAST CUT 24FPS HANDHELD THROUGHOUT AESTHETIC: Cinematic sports reel, 20 seconds, 16:9. Natural light, highlight halation. Handheld micro-tremor, never gimbal. Fast cuts every 0.8-1.5s. Motion blur 24fps, 35mm grain. Fixed midday light all 20 seconds: overhead sun, hard short shadows. CHARACTER: Young athletic woman from REFERENCE IMAGE. Dark brown hair in high ponytail with loose strands, white Nike visor, navy Nike racerback tank with white swoosh, navy pleated tennis skirt with white swoosh, white wristband, fine gold chain with small cross, holding tennis racket. USE REFERENCE IMAGE FOR FACE AND EXACT WARDROBE. Same outfit every single shot. Do not change colors, logos, hair, or jewelry. LOCATION: Outdoor tennis court. Blue cobalt inside, green outside, white lines. Black fence, empty bleachers. Midday sun. [0:00-0:01] Extreme close-up top-down. White sneakers and navy skirt hem frame the racket. She spins the racket two rotations from the handle on the blue court. [0:01-0:02] Close-up face from reference image — eyes bright, half smile, one hand on visor, tosses yellow ball in air, slight dolly-out. [0:02-0:03] Match cut on ball to overhead top-down. She completes the serve on the baseline. Hard short shadow at her feet. [0:03-0:05] Medium handheld counter-direction. Violent forehand drive, torso rotating, navy tank twisting, racket cutting air. [0:05-0:06] Low angle dutch tilt. Running parallel to the net in navy skirt, forehand with motion blur. [0:06-0:07] Full shot. Jumping to smash overhead against the sky, ponytail and visor catching sun. [0:07-0:08] Extreme close-up footwork. White sneakers moving fast on blue cobalt court. [0:08-0:09] Medium through net mesh, slow dolly-in, slow motion. Tucks a loose strand behind ear, lowers racket, same face and navy kit from reference. [0:09-0:10] Extreme low angle, backlit sun. Serves in slow motion from behind, silhouette of visor, tank, and skirt against sky. [0:10-0:11] Wide from blurred bleachers. Small figure hitting crosscourt backhand. [0:11-0:12] Reverse medium handheld other side of the net. Two-handed backhand, weight back, navy outfit identical to reference. [0:12-0:13] Wide from bleachers. Small figure forehand drive. [0:13-0:15] Medium handheld counter-direction. Violent forehand drive closing the point. [0:15-0:17] Hero close-up. Same face as reference image, slight smile, hand near visor, midday sun, navy Nike kit. [0:17-0:20] Extreme low angle through racket strings. Face from reference behind the strings. Bounces yellow ball twice, brings ball toward lens until it fills the frame. AUDIO: No dialogue. Diegetic sound only — ball impact, sneaker squeak, breathing, ball bounce, palm wind, fence vibration. No music in engine.FishPaid partnership30.4K views
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